August 1 & 2, 2016
Lehigh Carbon Community College
Schnecksville PA 18078


Tammie Schrader
Washington State
Educational Service

From One Game To District Roll Out

Tammie's presentation will be about her journey from never having played a video game to speaking at the White House on gamification and then taking that vision and expanding it to 59 school district throughout her state and region.

As a classroom teacher it became very clear what students loved to do in their spare time, play video games. Some never have time to do a single assignment but can play games for 24 hours straight. She started this journey wanting to leverage the power of play. Research shows that play is mandatory, for not only creativity but for learning new information. What started out as a way to engage students ended up at the White House.

She will be speaking about how to start, implement, maintain and then expand the idea of using play in education as well as connecting to community support and involving higher education. In the State of Washington, she currently has the support of community colleges, four major universities, the library system, local businesses and early learning centers in a collaborative pre k-16 plan to implement game play to meet the educational as well as social and emotional needs of children.

Lucas Blair
Little Bird Games

How We Are Holding Game-Based Learning in the Classroom Back

Acceptance of serious games has improved tremendously over the past few years. Nevertheless, there is still work to be done. Educators (as well as developers) need to think bigger and expect more from themselves and from those who play our games.

During this talk Dr. Lucas Blair will examine how the serious gaming community approaches learning and player engagement - and how we can do better. Attendees will leave the session with new ideas, inspiration and homework.


Ken Spero
Ed Leadership Sims
Leadership PD For Teachers

Brooke Morrill
Schell Games
Grant-Funded Innovative,
Effective Ed Tech Games

Brinley Kantorski
Partnership in Education
Teaching Science Through Games

Mary Rasley
Lehigh Carbon Community College
Keeping the Quiz Out of Ed Games
Leila & Steve Isaacs
William Annin Middle School
Merging Minecraft & littleBits

Steven Weitz
Lehigh Carbon Community College
Keeping the Quiz Out of Ed Games

Paul Darvasi
Royal St. George's College
Using Video Games To Engage, Teach

Ryan L. Schaaf
Notre Dame of Maryland University
Games for 21st Century Learning

Nora Oswald
Adventures of New Educational Game Designer


The goal of this conference is to help educators upgrade their knowledge about how to implement games in the classroom and learn ways that games can be used to engage students. Speakers will cover both how to use commercial games and how to make your own games -- and how to use the knowledge provided by assessment tools. You will learn:

  • What to look for in choosing games for your program
  • Where games fit best in the curriculum
Conference will include:
  • Sessions by both teachers already implementing game-based learning and creators of games
  • Workshops where attendees can get together to work on their own educational game concepts
  • A professional game showcase
  • A student game showcase
  • An opportunity for students to hear from hiring managers

Quick Look

Registration begins at 8am each day. Conference sessions begin at 9am.

Continental breakfast and lunch provided free with every registration. Attendees:
  • K-20 Teachers, Administrators
  • Instructional Designers
  • College and University
  • Pre-Service Education Majors
  • Computer Science, Game, Simulation and Art/Animation Students
Game Arcade Participants:
  • Game Developers

Important Dates

May 15, 2016 Registration Open for Conference
June 1, 2016 Speaker Submissions Due
July 1, 2016 Applications to Demo a Game Due
July 2, 2016 Early Bird Registration Ends
August 1-2, 2016 Conference Dates


Monday August 1, 2016

Session Speaker(s)
8 a.m. Registration Opens
9 - 9:15 a.m. Welcome President Ann Bieber, LCCC
Mary Rasley
Steven Weitz
9:15 - 10:30 a.m. Keynote Speaker Tammy Schrader
10:30 - 11:30 a.m. bitCraft: Merging the Physical and Virtual World with Minecraft and littleBits Steve Isaacs
Leila Cheo-Isaacs
11:45 - 12:30 p.m. Implementing Commercial Video Games for Classroom Learning Paul Darvasi
12:30 - 1:30 p.m. LUNCH
1:30 - 3 p.m. Teaching Science with Online Games and Digital Media Brinley Kantorski
3:15 - 4 p.m. Game On: Using Digital Games for 21st Century Teaching, Learning and Assessment Ryan Schaaf
4 - 6 p.m. Game Arcade, Book Signing and Reception Ryan Schaaf
Ken Spero

Tuesday August 2, 2016

Session Speaker(s)
8 a.m. Registration Opens
9 - 10 a.m. Keynote Speaker Lucas Blair
10 - 11:30 a.m. The Edugaming Framework: Keeping the Quiz Out of Educational Games Steve Weitz
Mary Rasley
11:45 - 12:30 p.m. Adventures of New Educational Game Designer Nora Oswald
12:30 - 1:30 p.m. LUNCH
1:30 - 2:15 p.m. How Grant Funding is Helping Developers Create Innovative, Effective Ed Tech Products for Use in K-12 Brooke Morrill
2:30 - 4 p.m.
Leadership Simulations Harness the Power of Experience and Storytelling for Engaging PD for Teachers Ken Spero


Student FREE Valid Student ID Upon Admittance
Early Bird $40.00 Sales End July 2, 2016
Standard $50.00 Sales End July 31, 2016
At The Door $75.00
All tickets purchased are valid for both days.

Game Demo Registration


Lehigh Carbon Community College - Main Campus
Lehigh Carbon Community College is located on a beautiful 153-acre campus in Schnecksville, Pennsylvania, about ten miles north of the greater Allentown area.

4525 Education Park Drive
Schecksville, PA 18078

Phone: 610-799-2121

Get Directions


Hilton Garden Inn Allentown West
230 Sycamore Rd, Breiningsville PA 18031
Holiday Inn Conference Center Allentown
7736 Adrienne Drive, Breinigsville, PA 18031